Timeline for Material Based on Distance from Origin
Current License: CC BY-SA 4.0
7 events
when toggle format | what | by | license | comment | |
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Oct 15, 2019 at 16:38 | answer | added | ScienceKeanu | timeline score: 4 | |
Oct 15, 2019 at 16:28 | vote | accept | ScienceKeanu | ||
Oct 15, 2019 at 16:12 | answer | added | lemon | timeline score: 5 | |
Oct 15, 2019 at 15:49 | comment | added | ScienceKeanu | @lemon I tried using the object output in every node combination I could think of, but the color is still applied based on global coordinates, causing the object to be yellow around the middle and orange at the top and bottom. I would like the color to be based on normal distance if that's possible. | |
Oct 15, 2019 at 7:20 | comment | added | lemon | Texture coordinate node has an 'object' output. This output gives coordinates from the object origin. With that can calculate the distance from the center. | |
Oct 15, 2019 at 3:15 | review | First posts | |||
Oct 15, 2019 at 11:07 | |||||
Oct 15, 2019 at 3:12 | history | asked | ScienceKeanu | CC BY-SA 4.0 |