Timeline for What can I do to make this wave texture apply evenly along the segments?
Current License: CC BY-SA 4.0
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Oct 4, 2019 at 12:46 | comment | added | MKorialstrasz Krasus | I understand what you're telling me, but I think I'm screwing it up somewhere.. EDIT: to expand on my comment, I've already tried adding Texture Coordinate and Mapping nodes and plugging the UV socket into vector of the Mapping node and I'm still having that same issue, though the distortions are sometimes in different places. | |
Oct 4, 2019 at 11:58 | comment | added | FFeller | Plug a Mapping Node into the texture node. And plug a Texture Coordinate node into the Mapping Node. Then you can adjust the UV generation. docs.blender.org/manual/en/latest/render/shader_nodes/vector/… docs.blender.org/manual/en/latest/render/shader_nodes/input/… | |
Oct 4, 2019 at 10:45 | review | First posts | |||
Oct 4, 2019 at 17:48 | |||||
Oct 4, 2019 at 10:40 | history | asked | MKorialstrasz Krasus | CC BY-SA 4.0 |