Timeline for Python in Blender 2.8 - testing if two objects overlap in the XY Plane?
Current License: CC BY-SA 4.0
2 events
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Aug 10, 2021 at 16:55 | comment | added | batFINGER |
Assumes object origin is object center. Moving all verts any object in edit mode demonstrates that the origin is arbitrary. Perhaps calculate the COG instead. Also dist = (a - b).xy.length With vectors there is almost never a need to code the Euclidean formula./
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Aug 27, 2019 at 23:18 | history | answered | acro | CC BY-SA 4.0 |