It's not clear to me, itEdit: Robin's solution seems that you say contradictory things,more adequate but ifhere is an alternative.
If you want an object to follow a path and some copies to follow behind, without deformation, you could:
- Give your first object a Follow Path constraint. Click on the Animate Path button and activate the Follow Curve option.
- Link-duplicate the object as many time as you want (altD then directly press Enter).
- Change the Offset value of the copied objects.