Skip to main content
28 events
when toggle format what by license comment
Nov 15 at 20:03 history bumped CommunityBot This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.
Jul 16 at 11:09 history bumped CommunityBot This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.
Mar 17 at 1:06 history bumped CommunityBot This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.
Nov 14, 2023 at 15:02 history bumped CommunityBot This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.
Jul 14, 2023 at 4:06 history bumped CommunityBot This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.
Mar 1, 2023 at 5:04 history bumped CommunityBot This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.
Oct 19, 2022 at 11:02 history bumped CommunityBot This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.
Jun 9, 2022 at 6:02 history bumped CommunityBot This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.
Jan 20, 2022 at 14:07 history bumped CommunityBot This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.
Sep 16, 2021 at 23:02 history bumped CommunityBot This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.
May 18, 2021 at 17:03 history bumped CommunityBot This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.
Jan 17, 2021 at 13:04 history bumped CommunityBot This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.
Sep 17, 2020 at 8:02 history bumped CommunityBot This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.
May 20, 2020 at 2:02 history bumped CommunityBot This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.
Jan 13, 2020 at 16:18 history edited user1853 CC BY-SA 4.0
deleted 1 character in body
Jan 13, 2020 at 16:03 history bumped CommunityBot This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.
Sep 13, 2019 at 8:01 history bumped CommunityBot This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.
Aug 1, 2019 at 12:42 answer added Phil Rogers timeline score: 0
Jul 31, 2019 at 16:12 answer added user58715 timeline score: 0
Jul 30, 2019 at 18:57 comment added Robert Gützkow Or using the Solidify modifier.
Jul 30, 2019 at 18:45 comment added Robert Gützkow What version of Blender are you using? Anyway the behavior would make sense when at some point backface culling would be involved, because that discards faces with normals pointing away. Essentially you don't have faces with normals pointing inside. The proper way of solving this is by actually modelling the inside by extruding and offsetting the top ring and connecting it at the bottom.
Jul 30, 2019 at 18:42 history edited Nick CC BY-SA 4.0
added 124 characters in body
Jul 30, 2019 at 18:37 comment added Nick No, the screenshot is from Blender, I just mean that when I save the model like that, it shows it the same in that program as it does in Blender.
Jul 30, 2019 at 18:34 comment added Robert Gützkow So the screenshot isn't from Blender but Roblox Studio?
Jul 30, 2019 at 18:25 comment added Nick Just went into Rendered shading, and it looks like how it should. But if I import it into another program (like Roblox Studio) it looks like how it does with the inside missing and if the rendered shading was turned off.
Jul 30, 2019 at 18:22 comment added Robert Gützkow How does it look like when rendered, are they only missing in the viewport? Backface culling would've been my first guess, but that's not it according to you.
Jul 30, 2019 at 18:06 history edited Nick
edited tags
Jul 30, 2019 at 18:01 history asked Nick CC BY-SA 4.0