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Fixed "an other" to "another". Made "empty" capitalized and bold since it is being referred to. Made "second object" plural.
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By default, with the Simple Deform modifier, in Bend mode, the object will bend on its Z axis. So if your object bends in a unexpected way, it must be because you have rotated it in Object mode, and its Z axis is not aligned with the global Z axis anymore. In that case you may want to apply the rotation with a ctrlA.

If you give the Simple Deform an otheranother Axis Origin, like for example an emptyEmpty, the object will bend according to this second objectobject's Z axis. So same thing, if your object bends in a unexpected way, rotate your empty the way you want.

By default, with the Simple Deform modifier, in Bend mode, the object will bend on its Z axis. So if your object bends in a unexpected way, it must be because you have rotated it in Object mode, and its Z axis is not aligned with the global Z axis anymore. In that case you may want to apply the rotation with a ctrlA.

If you give the Simple Deform an other Axis Origin, like for example an empty, the object will bend according to this second object Z axis. So same thing, if your object bends in a unexpected way, rotate your empty the way you want.

By default, with the Simple Deform modifier, in Bend mode, the object will bend on its Z axis. So if your object bends in a unexpected way, it must be because you have rotated it in Object mode, and its Z axis is not aligned with the global Z axis anymore. In that case you may want to apply the rotation with a ctrlA.

If you give the Simple Deform another Axis Origin, like for example an Empty, the object will bend according to this second object's Z axis. So same thing, if your object bends in a unexpected way, rotate your empty the way you want.

added 2 characters in body
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moonboots
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By default, with the Simple Deform modifier, in Bend mode, the object will bend on its Z axis. So if your object bends in a unexpected way, it must be because you have rotated it in Object mode, and its Z axis is not aligned onwith the global Z axis anymore. In that case you may want to apply the rotation with a ctrlA.

If you give the Simple Deform an other Axis Origin, like for example an empty, the object will bend according to this second object Z axis. So same thing, if your object bends in a unexpected way, rotate your empty the way you want.

By default, with the Simple Deform modifier, in Bend mode, the object will bend on its Z axis. So if your object bends in a unexpected way, it must be because you have rotated it in Object mode, and its Z axis is not aligned on the global Z axis anymore. In that case you may want to apply the rotation with a ctrlA.

If you give the Simple Deform an other Axis Origin, like for example an empty, the object will bend according to this second object Z axis. So same thing, if your object bends in a unexpected way, rotate your empty the way you want.

By default, with the Simple Deform modifier, in Bend mode, the object will bend on its Z axis. So if your object bends in a unexpected way, it must be because you have rotated it in Object mode, and its Z axis is not aligned with the global Z axis anymore. In that case you may want to apply the rotation with a ctrlA.

If you give the Simple Deform an other Axis Origin, like for example an empty, the object will bend according to this second object Z axis. So same thing, if your object bends in a unexpected way, rotate your empty the way you want.

Source Link
moonboots
  • 167.7k
  • 8
  • 114
  • 181

By default, with the Simple Deform modifier, in Bend mode, the object will bend on its Z axis. So if your object bends in a unexpected way, it must be because you have rotated it in Object mode, and its Z axis is not aligned on the global Z axis anymore. In that case you may want to apply the rotation with a ctrlA.

If you give the Simple Deform an other Axis Origin, like for example an empty, the object will bend according to this second object Z axis. So same thing, if your object bends in a unexpected way, rotate your empty the way you want.