Timeline for Material is too dark in AR
Current License: CC BY-SA 4.0
9 events
when toggle format | what | by | license | comment | |
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Jun 6, 2019 at 8:18 | answer | added | julian3003 | timeline score: 0 | |
Jun 4, 2019 at 12:38 | answer | added | troy_s | timeline score: 2 | |
Jun 4, 2019 at 8:22 | comment | added | HenrikD | I don't know anything about that AR App but if lighting helped solve the issue in cycles render completly then its maybe the same problem in that app, and you have to do something there | |
Jun 4, 2019 at 8:22 | history | edited | julian3003 | CC BY-SA 4.0 |
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Jun 4, 2019 at 8:18 | comment | added | julian3003 | Thanks, I have added the missing information to the question. The material brightness looks fine in object and texture mode. I have also added light sources, which brightened up the render view but did not change the brightness of the object in the AR application. Any ideas? | |
Jun 4, 2019 at 8:16 | history | edited | julian3003 | CC BY-SA 4.0 |
added 18 characters in body
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Jun 4, 2019 at 8:07 | comment | added | HenrikD | You meant in Texture Mode not in Object Mode right? Did you light your scene up with environmental lighting or light sources? You should also mention that you are using cycles in Blender | |
Jun 4, 2019 at 8:00 | review | First posts | |||
Jun 4, 2019 at 9:54 | |||||
Jun 4, 2019 at 8:00 | history | asked | julian3003 | CC BY-SA 4.0 |