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May 10, 2019 at 16:11 vote accept Crowdpleasr
May 10, 2019 at 12:28 answer added josh sanfelici timeline score: 3
May 9, 2019 at 21:01 comment added Crowdpleasr Thank you! I'll give that a try . . .
May 9, 2019 at 19:45 comment added Rich Sedman This question is a bit too broad to answer but I'd suggest you might be best using a Rigid Body simulation for this, creating each 'link' in the chain as a separate mesh and linking them together (using rigid body constraints or mesh collision). Seach for 'rigid body chain' or similar and you should find some examples that should get you started.
May 9, 2019 at 16:53 history asked Crowdpleasr CC BY-SA 4.0