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Apr 15, 2019 at 21:47 comment added Michael_Ben_David anyways i used your metod here xD artstation.com/artwork/8l5QX6
Apr 15, 2019 at 21:19 comment added moonboots ctrl+alt+right click is select ring, exactly what I explained on my first post, I just needed your file to give it a test and make some screenshots... anyway you've found your solution and that's what matters ;)
Apr 15, 2019 at 21:06 comment added Michael_Ben_David ctrl+alt+right click, you missed that part...
Apr 15, 2019 at 5:12 comment added moonboots so what did I tell wrong?
Apr 14, 2019 at 23:59 comment added Michael_Ben_David actually you told me wrong, i had to select the rings with ctrl+alt+right click, then checker deselect, edge loops select, and delete edge loops, like in this video that i found today youtube.com/watch?v=ttU6Gz1W0Xw
Apr 14, 2019 at 6:52 comment added moonboots oh ok I thought you had found a solution for the mesh
Apr 14, 2019 at 4:04 comment added Michael_Ben_David the one from the below answer
Apr 12, 2019 at 8:08 comment added moonboots so what method did you use?
Apr 12, 2019 at 8:04 comment added Michael_Ben_David never mind i already fixed it
Apr 12, 2019 at 7:59 vote accept Michael_Ben_David
Apr 12, 2019 at 7:55 comment added Michael_Ben_David ok wait a moment...yes i tried ctrl+e unsubdivide...uploading blend file
Apr 12, 2019 at 7:43 comment added moonboots have you tried a ctrl E > Un-subdivide? Play a bit with the iteration value on the bottom of the Tools panel, then again try to re-Un-subdivide... it might work... at the end I guess you'll need to make so manual corrections... Also, select ring, then checker deselect, then select loops, then dissolve... but maybe share this part of your file so that we can try?
Apr 12, 2019 at 7:28 answer added Giuseppe G. timeline score: 1
Apr 12, 2019 at 6:20 history asked Michael_Ben_David CC BY-SA 4.0