Timeline for Cycles renders black areas in glossy concave mirror
Current License: CC BY-SA 4.0
10 events
when toggle format | what | by | license | comment | |
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Apr 12, 2019 at 20:20 | vote | accept | Uzair | ||
Apr 12, 2019 at 6:03 | history | edited | Uzair | CC BY-SA 4.0 |
added 347 characters in body
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Apr 12, 2019 at 5:59 | answer | added | Uzair | timeline score: 0 | |
Apr 11, 2019 at 12:11 | comment | added | Ray Mairlot | Hi. Please upload any relevant images using the built-in uploader. See: meta.stackexchange.com/questions/75491/… | |
Apr 11, 2019 at 3:52 | comment | added | Uzair | Update: If I remove smooth shading from the mirror, the effect goes away but the mirror is quite rough looking | |
Apr 11, 2019 at 3:38 | comment | added | Uzair | @cgslav Hi, I already had a look at the post you are referring to. But the problem is that my scene does not have any normal maps and is purely based on shading. Moreover the black reflection effect in the thread you mentioned is quite low and not as drastic as in my scene | |
Apr 10, 2019 at 23:30 | review | Close votes | |||
Apr 20, 2019 at 2:43 | |||||
Apr 10, 2019 at 23:11 | comment | added | cgslav | Possible duplicate of Black reflections with Cycle's Glossy Material | |
Apr 10, 2019 at 18:15 | review | First posts | |||
Apr 10, 2019 at 23:11 | |||||
Apr 10, 2019 at 18:12 | history | asked | Uzair | CC BY-SA 4.0 |