Timeline for Simplifying Blender's UI [closed]
Current License: CC BY-SA 4.0
11 events
when toggle format | what | by | license | comment | |
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Apr 18, 2019 at 22:52 | history | closed |
Duarte Farrajota Ramos♦ metaphor_set Sazerac cgslav Leander |
Needs details or clarity | |
Apr 18, 2019 at 22:52 | comment | added | Leander | Can you edit this question and condense it to: "I tried hiding this area with python with the code XZ, but it is unchanged. How can I remove it?" | |
Apr 11, 2019 at 16:52 | vote | accept | atek | ||
Apr 11, 2019 at 9:18 | answer | added | sambler | timeline score: 1 | |
Apr 10, 2019 at 16:42 | comment | added | atek | I have explained myself wrong. I was referring to simplify the interface to view and edit 3D models. | |
Apr 10, 2019 at 13:19 | history | edited | atek | CC BY-SA 4.0 |
added 32 characters in body
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Apr 10, 2019 at 7:27 | comment | added | Sazerac | I'm voting to close this question as off-topic because it relates to blender development. | |
Apr 10, 2019 at 0:55 | comment | added | metaphor_set | This is generally not a good idea. Once your "non-experienced users" want to become more experienced, they start looking up stuff online. When that happens, they find their way around Blender even less than if they would have started with the "complicated" UI. Blender never will be a "5 buttons to press - boom! - result" kind of software, no matter what you are going to try. | |
Apr 10, 2019 at 0:10 | review | Close votes | |||
Apr 18, 2019 at 22:52 | |||||
Apr 9, 2019 at 20:25 | review | First posts | |||
Apr 9, 2019 at 23:50 | |||||
Apr 9, 2019 at 20:21 | history | asked | atek | CC BY-SA 4.0 |