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Timeline for Simplifying Blender's UI [closed]

Current License: CC BY-SA 4.0

11 events
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Apr 18, 2019 at 22:52 history closed Duarte Farrajota Ramos
metaphor_set
Sazerac
cgslav
Leander
Needs details or clarity
Apr 18, 2019 at 22:52 comment added Leander Can you edit this question and condense it to: "I tried hiding this area with python with the code XZ, but it is unchanged. How can I remove it?"
Apr 11, 2019 at 16:52 vote accept atek
Apr 11, 2019 at 9:18 answer added sambler timeline score: 1
Apr 10, 2019 at 16:42 comment added atek I have explained myself wrong. I was referring to simplify the interface to view and edit 3D models.
Apr 10, 2019 at 13:19 history edited atek CC BY-SA 4.0
added 32 characters in body
Apr 10, 2019 at 7:27 comment added Sazerac I'm voting to close this question as off-topic because it relates to blender development.
Apr 10, 2019 at 0:55 comment added metaphor_set This is generally not a good idea. Once your "non-experienced users" want to become more experienced, they start looking up stuff online. When that happens, they find their way around Blender even less than if they would have started with the "complicated" UI. Blender never will be a "5 buttons to press - boom! - result" kind of software, no matter what you are going to try.
Apr 10, 2019 at 0:10 review Close votes
Apr 18, 2019 at 22:52
Apr 9, 2019 at 20:25 review First posts
Apr 9, 2019 at 23:50
Apr 9, 2019 at 20:21 history asked atek CC BY-SA 4.0