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Apr 9, 2019 at 20:36 history edited kecm01
edited tags
Apr 9, 2019 at 17:41 history edited metaphor_set CC BY-SA 4.0
improved formatting, improved headline
Apr 9, 2019 at 17:19 answer added CultLess timeline score: 0
Apr 9, 2019 at 17:12 history edited kecm01 CC BY-SA 4.0
added 134 characters in body
Apr 9, 2019 at 17:11 comment added kecm01 Applying modifier and then reapplying materials did not work. Edge crease worked in some places but not others. I have added file to the post, the image textures obviously won't worked because there are a lot of external images I am using.
Apr 9, 2019 at 16:43 comment added Georges D There could be many reasons for this, better to upload the .blend file and include the link in your question in order to have accurate answers. blend-exchange.giantcowfilms.com
Apr 9, 2019 at 16:41 comment added FFeller Subdivision surface modifier affects the material boundaries. The white part of the mesh on your render is the screen's material. You can apply the modifier and then reassign the materials, or you can use edge creasing on the screen's boundaries. docs.blender.org/manual/en/latest/modeling/meshes/editing/…
Apr 9, 2019 at 16:35 review First posts
Apr 9, 2019 at 17:41
Apr 9, 2019 at 16:34 history asked kecm01 CC BY-SA 4.0