Timeline for How can I smooth my meshes?
Current License: CC BY-SA 4.0
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when toggle format | what | by | license | comment | |
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Oct 8, 2019 at 2:01 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
Sep 1, 2019 at 18:02 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
May 3, 2019 at 9:02 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
Mar 27, 2019 at 18:48 | answer | added | The Colamarine | timeline score: 1 | |
Mar 27, 2019 at 16:57 | comment | added | frew | First things that come to mind are select object in object mode and (in Blender 2.80) right click> "shade smooth". Another thing that comes to mind is select the object in object mode and Ctrl+1, or Ctrl+2, or Ctrl+3, which adds a subdivision surface modifier. With object selected Ctrl+0 will reset the modifier in viewport back to 0. If you want to get rid of the modifier altogether, go over to the object panel and delete the modifier, otherwise it might still render with modifier on unless at the modifier you put render to 0. I'm still kind of new to Blender. Hope that helps. | |
Mar 27, 2019 at 16:35 | review | First posts | |||
Mar 27, 2019 at 17:43 | |||||
Mar 27, 2019 at 16:30 | history | asked | Amy Robinson | CC BY-SA 4.0 |