Timeline for Painting onto textures - cycles
Current License: CC BY-SA 4.0
6 events
when toggle format | what | by | license | comment | |
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Feb 16, 2019 at 8:52 | vote | accept | Eustache | ||
Feb 15, 2019 at 22:23 | comment | added | Eustache | Hi Again, Yes my mistake i didn't save my painted image ... ! Really thanks again ;) | |
Feb 15, 2019 at 21:13 | comment | added | Craig D Jones | If using Cycles in 2.79b, you may need to save the image paint as you go before seeing it in Render view - this is not an issue in 2.80. | |
Feb 15, 2019 at 21:12 | comment | added | Craig D Jones | Are you using 2.79b or 2.80? | |
Feb 15, 2019 at 20:21 | comment | added | Eustache | Hi Craig and really thank you for your long and complete answer. It seams to work until the step 5 ( painting mask ). when i'm on material view mode its ok, i can see the mix with my drawing as limit ( my second image is my normal image, so its easily viewable ) but not in rendered and on scene render ... If i disconnect the masking image and move " fac " cursor, i can see both, so it's just a mask problem. I created a black bg picture and then white paint on it in paint mode. and i can see the patern in material mode. What I did wrong ? Thanks again !!! great trick ! | |
Feb 15, 2019 at 15:34 | history | answered | Craig D Jones | CC BY-SA 4.0 |