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There is a builtin addon for that, no need to reinvent the wheel. Under the User Preferences > Addons make sure Add Mesh : Extra Objects is active.

Then in the 3D viewView simply press Shift + A > Mesh > Extras > Step Pyramid

You can then adjust the builtin parameters as desired.

Animated screenshot of the add-on in action.

Only downsides aredownside is that the addon seems to generate pyramids radially, hence a four sided pyramid seems by default rotated 45° about the Z axis in relation to world coordinates, it also is kind of destructive, in the sense that it can't easily be changed or its parameters adjusted after creation.

As mentioned by @batFINGER the Reduce Step By value needs to be twice the value of the Height parameter to obtain "square steps", where the riser matches the tread depth. As pointed out by Andrew Morton, then clarified this is due to the reduction value isbeing applied in relation to shapetotal base diameter, taking into account steps on both sides, rather than an absolute step sizetread depth, thus apparently halved.

There is a builtin addon for that, no need to reinvent the wheel. Under the User Preferences > Addons make sure Add Mesh : Extra Objects is active.

Then in the 3D view simply press Shift + A > Mesh > Extras > Step Pyramid

You can then adjust the builtin parameters as desired.

Animated screenshot of the add-on in action.

Only downsides are that a four sided pyramid seems by default rotated 45° about the Z axis in relation to world coordinates, it also is kind of destructive, in the sense that it can't easily be changed or its parameters adjusted after creation.

As mentioned by @batFINGER the Reduce Step By value needs to be twice the value of the Height parameter to obtain "square steps", where the riser matches the tread depth. As pointed out by Andrew Morton, the reduction value is applied in relation to shape diameter taking into account both sides, rather than an absolute step size, thus apparently halved.

There is a builtin addon for that, no need to reinvent the wheel. Under the User Preferences > Addons make sure Add Mesh : Extra Objects is active.

Then in the 3D View simply press Shift + A > Mesh > Extras > Step Pyramid

You can then adjust the builtin parameters as desired.

Animated screenshot of the add-on in action.

Only downside is that the addon seems to generate pyramids radially, hence a four sided pyramid seems by default rotated 45° about the Z axis in relation to world coordinates, it also is kind of destructive, in the sense that it can't easily be changed or its parameters adjusted after creation.

As mentioned by @batFINGER the Reduce Step By value needs to be twice the value of the Height parameter to obtain "square steps", where the riser matches the tread depth. Andrew Morton then clarified this is due to the reduction value being applied in relation to total base diameter, taking into account steps on both sides, rather than an absolute tread depth, thus apparently halved.

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There is a builtin addon for that, no need to reinvent the wheel. Under the User Preferences > Addons make sure Add Mesh : Extra Objects is active.

Then in the 3D view simply press Shift + A > Mesh > Extras > Step Pyramid

You can then adjust the builtin parameters as desired.

Animated screenshot of the add-on in action.

Only downsides are that a four sided pyramid seems by default rotated 45° about the Z axis in relation to world coordinates, it also is kind of destructive, in the sense that it can't easily be changed or its parameters adjusted after creation.

As suggestedmentioned by @batFINGER the Reduce Step By value needs to be twice the value of the Height parameter to obtain "square steps", where the riser matches the tread depth, because as. As pointed out by Andrew Morton, the reduction value is interpreted as a totalapplied in relation to shape diameter taking into account both sides and hence divided by two, rather than an absolute step size, thus apparently halved.

There is a builtin addon for that, no need to reinvent the wheel. Under the User Preferences > Addons make sure Add Mesh : Extra Objects is active.

Then in the 3D view simply press Shift + A > Mesh > Extras > Step Pyramid

You can then adjust the builtin parameters as desired.

Animated screenshot of the add-on in action.

Only downsides are that a four sided pyramid seems by default rotated 45° about the Z axis in relation to world coordinates, it also is kind of destructive, in the sense that it can't easily be changed or its parameters adjusted after creation.

As suggested by @batFINGER the Reduce Step By value needs to be twice the Height to obtain "square steps" where the riser matches the tread depth, because as pointed out by Andrew Morton the reduction value is interpreted as a total taking into account both sides and hence divided by two.

There is a builtin addon for that, no need to reinvent the wheel. Under the User Preferences > Addons make sure Add Mesh : Extra Objects is active.

Then in the 3D view simply press Shift + A > Mesh > Extras > Step Pyramid

You can then adjust the builtin parameters as desired.

Animated screenshot of the add-on in action.

Only downsides are that a four sided pyramid seems by default rotated 45° about the Z axis in relation to world coordinates, it also is kind of destructive, in the sense that it can't easily be changed or its parameters adjusted after creation.

As mentioned by @batFINGER the Reduce Step By value needs to be twice the value of the Height parameter to obtain "square steps", where the riser matches the tread depth. As pointed out by Andrew Morton, the reduction value is applied in relation to shape diameter taking into account both sides, rather than an absolute step size, thus apparently halved.

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There is a builtin addon for that, no need to reinvent the wheel. Under the User Preferences > Addons make sure Add Mesh : Extra Objects is active.

Then in the 3D view simply press Shift + A > Mesh > Extras > Step Pyramid

You can then adjust the builtin parameters as desired.

Animated screenshot of the add-on in action.

Only downsides are that a four sided pyramid seems by default rotated 45° about the Z axis in relation to world coordinates, it also is kind of destructive, in the sense that it can't easily be changed or its parameters adjusted after creation.

As suggested by @batFINGER the Reduce Step By value needs to be twice the Height to obtain "square steps" where the riser matches the tread depth, because as pointed out by Andrew Morton the reduction value is interpreted as a total taking into account both sides and hence divided by two.

There is a builtin addon for that, no need to reinvent the wheel. Under the User Preferences > Addons make sure Add Mesh : Extra Objects is active.

Then in the 3D view simply press Shift + A > Mesh > Extras > Step Pyramid

You can then adjust the builtin parameters as desired.

Animated screenshot of the add-on in action.

Only downsides are that a four sided pyramid seems by default rotated 45° about the Z axis in relation to world coordinates, it also is kind of destructive, in the sense that it can't easily be changed or its parameters adjusted after creation.

There is a builtin addon for that, no need to reinvent the wheel. Under the User Preferences > Addons make sure Add Mesh : Extra Objects is active.

Then in the 3D view simply press Shift + A > Mesh > Extras > Step Pyramid

You can then adjust the builtin parameters as desired.

Animated screenshot of the add-on in action.

Only downsides are that a four sided pyramid seems by default rotated 45° about the Z axis in relation to world coordinates, it also is kind of destructive, in the sense that it can't easily be changed or its parameters adjusted after creation.

As suggested by @batFINGER the Reduce Step By value needs to be twice the Height to obtain "square steps" where the riser matches the tread depth, because as pointed out by Andrew Morton the reduction value is interpreted as a total taking into account both sides and hence divided by two.

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