Timeline for How can I make metal look decayed and rotted
Current License: CC BY-SA 4.0
9 events
when toggle format | what | by | license | comment | |
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Aug 23, 2018 at 11:23 | comment | added | B Layer | @cgslav I tried adding solidify modifier and it's fine. In fact, it looks great. There's a slight difference in the corrosion pattern between the two sides and it gives an effect reminiscent of the layered flaking that badly rusted metal goes through IRL. Wonder what I'm missing. | |
Aug 2, 2018 at 19:43 | comment | added | Ben Smith | I'll try 2.8 I have 2.79a. I have 6GB of ram with an i3-2100 CPU at 3.10 GHz | |
Aug 2, 2018 at 19:09 | comment | added | cgslav | @BenSmith No luck. Only Musgrave gives this nice rim effect. Other textures are just hole/rust, without metal. Do you have 2.79b? Try maybe making it in experimental 2.8. How much RAM memory do you have? This setup is taking something around 60MB RAM with the cube from image. | |
Aug 2, 2018 at 18:54 | comment | added | cgslav | @BenSmith I'm trying to make something without Musgrave. Hold on. | |
Aug 2, 2018 at 18:53 | comment | added | Ben Smith | 2.79 I'm running off CPU I don't have a graphics card in this computer that could be the reason. I even just tried the materials on a cube and it was running really slow. | |
Aug 2, 2018 at 18:50 | comment | added | cgslav | @BenSmith that's strange... What version of blender are you using? And what OS? I'll try something different. | |
Aug 2, 2018 at 18:48 | comment | added | Ben Smith | Any way to work around the musgrave texture it causes blender to crash every time I use it | |
Jul 31, 2018 at 20:18 | vote | accept | Ben Smith | ||
Jul 26, 2018 at 22:26 | history | answered | cgslav | CC BY-SA 4.0 |