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Jun 17, 2018 at 0:58 history edited p2or CC BY-SA 4.0
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Jun 16, 2018 at 9:40 answer added MACHIN3 timeline score: 0
Jun 16, 2018 at 9:39 comment added MACHIN3 @batFINGER It tutned out I had to do a scene.update() before apply the mod, as the surface deform was added by code via modifiers.new(). Still looking for a way to do the bind without the bpy.ops
Jun 11, 2018 at 12:20 comment added batFINGER Can you elaborate on obj.to_mesh() method "not seeming to work"
Jun 11, 2018 at 8:12 history edited MACHIN3 CC BY-SA 4.0
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Jun 10, 2018 at 13:25 history asked MACHIN3 CC BY-SA 4.0