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Aug 5, 2014 at 18:13 history edited David
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Jun 6, 2014 at 14:23 answer added 3pointedit timeline score: 4
Jun 3, 2014 at 0:19 comment added rioforce @gandalf3 I tried the separate offsets, but it adds an annoying sort of interlaced frames look. I'll keep researching and see if I can get an answer if nobody else can get one fist. ;)
Jun 2, 2014 at 15:51 history tweeted twitter.com/#!/StackBlender/status/473492108892844033
Jun 2, 2014 at 15:43 comment added rioforce Not if the rest of the image is still, then it will only apply motion blur to the moving parts. The problem is, Vector Blur applies a blur to everything. I'm looking into another node setup.
Jun 2, 2014 at 6:51 comment added YoMismo Wouldn't the object need to be on a diferent layer to be able to do that without afecting the rest of the image?
Jun 2, 2014 at 6:39 comment added gandalf3 The vector blur node is designed to use speed and directional data which is only available when the rendering is of an animation inside blender. You could try to fake it by mixing multiple image sequence nodes with slightly different offsets.
Jun 2, 2014 at 0:23 history asked rioforce CC BY-SA 3.0