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Timeline for UV Map In UV Editor Is White

Current License: CC BY-SA 4.0

11 events
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May 3, 2019 at 21:20 history edited metaphor_set CC BY-SA 4.0
corrected spelling, fixed grammar, improved formatting, improved headline, added kbd tags, cleaned up tags
May 3, 2019 at 16:02 answer added sarvan lal timeline score: 0
May 4, 2018 at 18:59 answer added cgperfect timeline score: 0
May 4, 2018 at 18:51 comment added cgperfect Problem solved, it turns out i just forgot to UV unwrap a part of my mesh. Is was the sights, which didnt use a texture so i didn't bother to UV unwrap it either.
May 4, 2018 at 18:43 comment added David In short part of your modal is not unwrapped properly. You might have internal faces, or just some small faces you never selected. Move some of the correctly unwrapped islands out of the way, then select one of the big faces, and see where it is on our model.
May 4, 2018 at 18:36 comment added cgperfect How would make these "full sized faces" disappear?
May 4, 2018 at 18:31 comment added David That white background is not a background but a bunch of full sized faces stacked up.
May 4, 2018 at 18:25 answer added Ninjabdou timeline score: 1
May 4, 2018 at 17:32 history edited cgperfect CC BY-SA 4.0
Added more details
May 4, 2018 at 17:24 history edited cgperfect CC BY-SA 4.0
added 165 characters in body
May 4, 2018 at 16:18 history asked cgperfect CC BY-SA 4.0