Timeline for Ambient occlusion in Principled BSDF
Current License: CC BY-SA 3.0
3 events
when toggle format | what | by | license | comment | |
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Jul 15, 2020 at 5:09 | comment | added | hatinacat2000 | Ditto, I need to keep light from illuminating a throat texture. People need to fake "black-hole" effects sometimes. If AO is the wrong name for that, oops, but I think the application is obvious and it's not wrong to want to cheat physically accurate renders | |
Mar 28, 2019 at 18:19 | comment | added | Robin Betts♦ | Still useful for effects in procedural textures, though, especially in NPR.. but then, you probably wouldn't be using the Principled Shader | |
Mar 21, 2018 at 16:58 | history | answered | JtheNinja | CC BY-SA 3.0 |