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when toggle format what by license comment
Jun 3 at 2:24 comment added John Carlson Can I do something similar with global rotation and local rotation?
Jan 26, 2021 at 0:34 comment added Uneconscience UneSource Matrix.Identity(4).translation
May 17, 2020 at 20:20 comment added Leonardo Herrera If you have applied transformations to an object, it's matrix_world is Matrix(((1.0, 0.0, 0.0, 0.0), (0.0, 1.0, 0.0, 0.0), (0.0, 0.0, 1.0, 0.0), (0.0, 0.0, 0.0, 1.0))) which is useless (2.8x)
Nov 2, 2019 at 15:48 comment added batFINGER If you could add that comment to all answers pre 2.8 using * instead of @ that would be great.
Nov 2, 2019 at 15:00 comment added Ahmed Ali I'd like to mention here that the matrix multiplication operator in Blender 2.8 is now @ instead of *
Feb 27, 2018 at 7:26 vote accept Bert VdB
Feb 26, 2018 at 9:19 history answered batFINGER CC BY-SA 3.0