Timeline for Material not rendering properly in cycles
Current License: CC BY-SA 3.0
3 events
when toggle format | what | by | license | comment | |
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Feb 20, 2018 at 14:51 | vote | accept | Nexius | ||
Feb 19, 2018 at 13:51 | comment | added | Nexius | For some reason the UV unwrapping didn't apply the first time, and thanks for the tip on connecting the NormalMap to the Glossy Shader, the material looks way better now. | |
Feb 19, 2018 at 13:02 | history | answered | Rich Sedman | CC BY-SA 3.0 |