I have been trying to use SheepIt! render farm for a short animation. Unfortunatly, File -> External Data -> Automatically pack into .blend
DOES NOT pack linked objects from other .blend files. SheepIt! gives a warning that those libary links are not in the file to process.
Does anyone know how to successfully pack linked objects (not just textures) into a single .blend file?
I know that this question has been asked by Louie:
How to pack all linked data inside the current .blend file.
Unfortunately he did not get a working soluion answer :-/