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FilmJay

Digital artist and illustrator, voice actor, and graduate filmmaker. I've been familiar with and have used Blender to support my creative projects for almost 10 years.

I am now venturing into a new creative phase, and am wanting to make Blender the foundation upon which I build my future projects. 3D animation, 2D motion graphics, 2D animation compositing, reference models for 2D illustration, and so on. I see Blender as the key software for so many things I want to pursue. So I'm very excited to be here.

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  • Last seen May 26 at 23:39

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