Jose Vargas
  • Member for 1 year, 8 months
  • Last seen more than a month ago
how could i compile and update dependencies automatically?
Accepted answer
2 votes

It was easy to do, just turn on the checkbox register in Menu/ Text/ Register and the next time to open blender it is run automatically

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How to stop normal map from different seperate meshes from overlapping when baking?
Accepted answer
2 votes

try reducing margin in the bake settings

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Weird Shading Issue
2 votes

Just apply the scale with Ctrl + A , I see the file

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circular array trouble
1 votes

just in edit mode rotate the cube 60 degrees

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I tried to baked my high poly sculpt onto my low poly retopo, but it didn't work? what happened?
0 votes

in bake/ selected to active/ play with extrusion and Max ray distance. you can turn render sampling down to do fast test

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Blender > Unity Animation Export (Missing Actions)
0 votes

I recommend to use NLA, in Unity if you have missing animations and the fbx have the animations, you can go to + to add a new animation and in source take reamplace with the missed animation

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Properly meshing a metaball
0 votes

maybe with Boolean modifier and remesh modifier can achieve what you want without work with metaballs... add the boolean and set it union with and in the object select the other obj after add a remesh ...

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please tell me how to export fbx animation from this model
0 votes

FBX can't do it directly... try alembic (.abc) File / Export / Alembic(.abc) And I find a way to export his modifier animation in fbx One time you have the modifier animation export it as .mmd: ...

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Damaged baking result
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0 votes

you are missing the shader after the texture... and i recommend to change flat to box in this case for better result good luck (y)

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How do I offset each bone's keyframes to be 10 frames later than the previous bone?
0 votes

I achieved it in this way (it needs polish btw): import re import bpy def lookFor(txt): t = re.findall(r'"([^"]*)"', txt) return t amount = 1 boneName = 'null' boneNameLast = "null" for ...

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