Tyrannosaur
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2 answers
3 votes
246 views
2 bookmarks
What is the process for applying a realistic texture over an emission object (ex a fluorescent lamp cover)?
0 answers
2 votes
32 views
Creating a noise distortion along the edges of an object only (for a hologram effect)
0 answers
1 votes
87 views
Dual gravity for a fluid simulation (looping animation)
0 answers
1 votes
34 views
Defining locked start and end points on turbulent splines in Animation Nodes
0 answers
1 votes
72 views
1 bookmarks
Using Video Textures for Shading & Displacement
1 answers
1 votes
801 views
Is there a way to hide/remove parts of a fluid sim mesh so they won't show in render?
1 answers
1 votes
279 views
1 bookmarks
Parallax occlusion portal effect
1 answers
0 votes
228 views
Rigid body hair mesh clipping and collision issues
1 answers
0 votes
26 views
Rigid Body Particles Falling to Outline Object (negative space typography)
1 answers
0 votes
73 views
Animate Soft Body Along Curve (Holding Form)
0 answers
0 votes
340 views
How do I render a normal pass that is blue/pink instead of red/green?