aditia
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How do I 'pan' the camera around an axis for an animation?
Accepted answer
17 votes

You can parent the camera to an Empty to do this. While in the 3D Viewport, press Shift + S and select Cursor to Selected or Cursor to Center. Add an empty (Shift + A > Empty > Plain Axes). Parent ...

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How do I cycle through the camera views?
11 votes

You can try by binding the cameras to the markers. In the timeline, press M to add marker in specified frames. You can rename that frame by pressing Ctrl + M. Assuming you have 2 cameras on viewport, ...

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Adding operator to the toolshelf?
10 votes

After the operator already registered, all you need now is to add one more class that inherits from bpy.types.Panel Example class SimpleOperatorVisibility(bpy.types.Panel): bl_label = "Simple ...

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How to do a cloth simulation in Blender?
Accepted answer
10 votes

First of all you need to create two geometry first are UV sphere and plane. Use shift+a to add a mesh. Now select the plane mesh and go to edit mode (press tab) select all (press a) then press w to ...

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How can I look up or create a shortcut?
7 votes

If you are using recent blender 2.67 or 2.67a, you can call edge slide by pressing double G while edge selected. Additionally you can use add-on, for this purpose I recommend Quick Tools Add-on by ...

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How can I independently pose Group Instances?
2 votes

Separate the same model into different blend files. Also give different group names. For example, you have one character, let's say the name was char.blend. Then save as the char.blend into files ...

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