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Geri
  • Member for 2 years, 4 months
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17 votes
Accepted

Procedural Cracked Hole Material

5 votes
Accepted

How do I enable texture preview in the node editor?

5 votes
Accepted

Procedural Repeating Cross/Plus Symbol

4 votes
Accepted

Forcing a flat edge when using the subdivision surface modifier

4 votes

Pricipled Volume

4 votes
Accepted

How can I scroll to the bottom of the object list quickly

3 votes
Accepted

Are there render layers in Blender 2.9?

2 votes

how do you show selected mesh in blender's outliner?

2 votes

How to make a spherical gradient texture "concave"?

2 votes

Trackpad Proportional Editing

2 votes
Accepted

PBR textures not looking bumpy

1 vote

Can I increase Eevee's z-buffer precision to avoid step effect on gentle inclines?

1 vote
Accepted

Texture too dull / dark in render

1 vote

How to apply shape to mesh as vertices?

1 vote
Accepted

Weird rendered lighting, probably bad topology

1 vote
Accepted

Grabbing along normals

1 vote
Accepted

Weird blue line appear on model

1 vote

Problem with points or geometry in a model (noob question)

1 vote
Accepted

the emission of the lamp isn't working at all

1 vote

How to fix these weird shadowy sun rays on the spoon?

1 vote
Accepted

Only one object has bloom when Z combining

0 votes

Weird blown out colours in renders eevee

0 votes

How can I hide source of spot lamp and keep the emission for the visible part

0 votes

Weak/No shadows? ( EEVEE )

0 votes

Baking two procedural materials

0 votes

How can I "unsplit" (ie reconnect) vertices that I split (not separated) from mesh in edit mode?

0 votes
Accepted

when I hit render image, it doesn't start rendering

0 votes
Accepted

How to get "images as planes" footage to cast a shadow on floor?