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Jachym Michal
  • Member for 2 years, 10 months
  • Last seen this week
36 votes
Accepted

How do I make a sphere out of a spiral?

31 votes
Accepted

How to use Subsurface Scattering in Principled BSDF

26 votes

How to use 2.8's default HDRi's in renders?

25 votes

How can I make the texture look like this?

24 votes

How to model a teardrop shape

24 votes
Accepted

Corner modelling technique

19 votes
Accepted

Is a UV Sphere with a glass shader applied to it considered to be a shell of glass or a solid sphere of glass in Blender Cycles?

19 votes
Accepted

Is there a hot key that automatically makes a group of vertices into a circle?

19 votes
Accepted

How to model spherical corners

17 votes

Delete all measurements

17 votes

Why does nothing show up in the Compositing tab?

15 votes
Accepted

How to form a tapered stamp from an SVG

15 votes
Accepted

Inaccurate shading on object

15 votes

Material for Rainbow around Torus

15 votes
Accepted

How to twist multiple objects

14 votes
Accepted

Realistic deep water shader

14 votes

How did they do these shaders/lighting?

13 votes

When Mixing two Shaders, how would one have a more organic, wiggly transition, instead of a hard line?

13 votes

Desaturate colors around lightsource

13 votes
Accepted

How should I make a realistic cucumber?

13 votes
Accepted

Creating an irregular array for these rooftop tiles

13 votes

How to properly hook up various maps types in Cycles?

12 votes
Accepted

Simulating a 40W Light Bulb

12 votes

How to reduce the thickness of letters

12 votes
Accepted

Normal Flip Modifier

12 votes

How to change the Viewport background color?

12 votes
Accepted

Sphere with one squared corner

11 votes
Accepted

Can I make the X-Ray mode even more transparent?

11 votes
Accepted

Volumetric slicing in Blender

11 votes
Accepted

How many points does the perspective in the viewport use and is it changeable?

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