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Poyo
  • Member for 7 years, 11 months
  • Last seen more than a month ago
51 votes
2 answers
46k views

How to make rig that reacts to gravity or seem to behave physically correct?

39 votes
2 answers
45k views

Is there really a way to make a true toon shader material in Cycles?

11 votes
1 answer
3k views

Why does my soft-body fly around?

10 votes
1 answer
1k views

How would I add bump mapping on an OSL shader?

5 votes
4 answers
2k views

Is there a way to manually control vertex/face normals to get a more consistent toon shader?

4 votes
1 answer
451 views

Why does Blender output noise even when rendering only flat colors?

4 votes
0 answers
358 views

Particles intersecting object and then exploding without reason

4 votes
1 answer
2k views

Rendering an object through another

3 votes
0 answers
481 views

viewing node outputs

3 votes
1 answer
3k views

Is there a way to ease keyframes as a whole rather than easing each component?

2 votes
1 answer
347 views

Is it possible to export specific components of a .blend file?

2 votes
1 answer
838 views

Switching visible objects via driver

2 votes
1 answer
2k views

Smoke+fire wispy and transparent in render, but fine in render preview [duplicate]

2 votes
1 answer
196 views

is it possible to have particles with tails using Cycles?

2 votes
1 answer
312 views

How do I use a boolean operation on individual instances in a geometry?

1 vote
1 answer
1k views

Is it possible to recover deleted files in the file browser?

1 vote
2 answers
726 views

smoke+fire simulation fine in viewport but jittery in render

0 votes
0 answers
17 views

What's a clean way to toggle between several objects using armatures?

0 votes
0 answers
438 views

Irregularly-shaped rigid bodies and molecular particles?