Poyo
  • Member for 7 years, 1 month
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2 answers
39 votes
42k views
33 bookmarks
Is there really a way to make a true toon shader material in Cycles?
2 answers
50 votes
41k views
48 bookmarks
How to make rig that reacts to gravity or seem to behave physically correct?
1 answers
11 votes
2k views
3 bookmarks
Why does my soft-body fly around?
1 answers
3 votes
2k views
2 bookmarks
Is there a way to ease keyframes as a whole rather than easing each component?
2 answers
5 votes
2k views
4 bookmarks
Is there a way to manually control vertex/face normals to get a more consistent toon shader?
1 answers
2 votes
1k views
1 bookmarks
Smoke+fire wispy and transparent in render, but fine in render preview
1 answers
4 votes
1k views
1 bookmarks
Rendering an object through another
1 answers
10 votes
1k views
1 bookmarks
How would I add bump mapping on an OSL shader?
1 answers
1 votes
953 views
Is it possible to recover deleted files in the file browser?
1 answers
2 votes
725 views
1 bookmarks
Switching visible objects via driver
2 answers
1 votes
643 views
smoke+fire simulation fine in viewport but jittery in render
0 answers
0 votes
433 views
Irregularly-shaped rigid bodies and molecular particles?
0 answers
3 votes
377 views
1 bookmarks
viewing node outputs
0 answers
4 votes
334 views
1 bookmarks
Particles intersecting object and then exploding without reason
1 answers
2 votes
300 views
Is it possible to export specific components of a .blend file?
1 answers
2 votes
192 views
is it possible to have particles with tails using Cycles?
1 answers
4 votes
181 views
Why does Blender output noise even when rendering only flat colors?
0 answers
0 votes
17 views
What's a clean way to toggle between several objects using armatures?