Poyo
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Can you use multiple rigs in Blender
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3 votes

It's fairly simple, really. If you're using a good rig, it should be in a group and you can import it easily. First, find whatever file you plan on animating with (I'm using a blank one): Then, go ...

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Animation flipping (the wrong way) when rotating
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2 votes

Your issue comes from the quaternion rotation of the hip bones flipping in the W value, as you guessed. The fix here is to negate the W value on frame 40 so that the hip doesn't have to do a full ...

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Can i create multiple materials for single face
2 votes

While you can't directly apply multiple materials to a single face, you can use a texture map to control how two different materials appear on a face. Blender Render: Make sure your object has a ...

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How to fit an image to the UV Editor window's borders?
1 votes

In addition to what others have already suggested, if your keyboard has a Home button, you can press that too, which will zoom the image to 100% size (if it's smaller than the panel) or to the size of ...

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smoke+fire simulation fine in viewport but jittery in render
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1 votes

I fixed the problem by disabling "Smoke Adaptive Domain" in the Physics tab in the Properties panel, while selecting the domain: For whatever reason, this caused the domain to shake around a little ...

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Advice on how to approach scene involving zooming down to atomic scale?
-1 votes

You could try changing the clipping on the camera object so that the bounds are very large, allowing for it to see things very far away AND close up, and making the whole ruler extremely large. You ...

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