Israel Bamidele
  • Member for 2 years, 7 months
  • Last seen more than a month ago
1 answers
3 votes
2k views
Export image as Scalable Vector Graphic
3 votes

In blender render, Goto>render settings Tick>Freestyle Then Tick>Freestyle SVG Export Go back to>output Choose a file to place your rendered work Then hit>Render Your SVG is ready at the ...

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1 answers
1 votes
6k views
How to export a .blend file to .MP4?
2 votes

You don't export a blend file to a different format. You need to render the images or frames of the animation and encode them to a video format. In the output settings select FFmpeg video as the file ...

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2 answers
2 votes
243 views
How can I combine an animation with transparent background and a pre-rendered scene(panoramic camera)(VR Video)?
2 votes

To lay the Video clip on the Background The picture above will be the result. Node Setup Switch to Compositing, and click on Use Node Set it up like this. Step by step of setting your node To ...

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2 answers
2 votes
840 views
How to undo a camera binding to a marker?
1 votes

Just select the marker from the timeline and press X to delete the marker. Note: Your cursor must be on the timeline to delete from timeline.

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1 answers
0 votes
360 views
Remove wireframe lines from UV Map
Accepted answer
1 votes

You will remove the lines while editing with picture editing apps. For instance if you are using photoshop, you can make the layer invisible when you are done with editing

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1 answers
0 votes
32 views
How to make gray spaces disappear?
Accepted answer
1 votes

Press N on your keyboard to open the Properties Panel, then go to the area marked with red. Then increase the Clip End to fit your work

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2 answers
2 votes
243 views
How can I combine an animation with transparent background and a pre-rendered scene(panoramic camera)(VR Video)?
Accepted answer
1 votes

To render Transparent Video from blender if I got you right Follow the setting marked with Red box The Container matters, and the PNG Codec works with transparent video. And don't forget to thick ...

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1 answers
1 votes
2k views
fSpy doesn't work with vertical pictures
Accepted answer
1 votes

This is the portrait (vertical) picture from the picture above, it didn't turn to landscape. I do use Fspy very well, and it is far better than Blam. And since I've been using Fspy, I've not ...

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1 answers
1 votes
36 views
Can't render 2048x1152
1 votes

Under the "Render size", change the " 50%" to 100%

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1 answers
0 votes
243 views
Adding text with default font is outline without face
1 votes

How to turn Text to solid Face Look for the "Fill" option under the Text Property Tab. Check if it is set to "Both" or "none"

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1 answers
0 votes
228 views
Why particles not seen in render
1 votes

Try checking the start and end frames of the particles, and the frame you are rendering. Also check the Object Particle Size Also check the particles render option to see if Emiter is set to Render

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1 answers
0 votes
62 views
Why does dragging the middle mouse button sometimes translate my selection instead of rotating my view?
1 votes

Try changing the mouse. The mouse might be faulty

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3 answers
0 votes
638 views
Keying node removing everything but the green screen
1 votes

Try removing the "Color invert node"

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2 answers
0 votes
1k views
Using morph sliders in Blender
1 votes

For shape keys, what you do is what you will get. The only option is to join all the parts together before doing the morphing. You will control the morphing using proportional editing

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2 answers
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234 views
Adding a random offset to drivers
1 votes

Am using "Commotion Add-on" for random offset effects. That should be the best Add-on to handle that

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2 answers
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307 views
How to join two faces
1 votes

Another easy way is to make 2 "loop cut" like the last image in the previous answer. After that, switch to "vertex mode", also turn on " all vertex visible" Press C to switch to "circle select", ...

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2 answers
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1k views
BGE Switching between scenes
1 votes

What you want to do is simple, just create a button that will "set scene" to return to your desired scene. For your fixed button GUI instead of Add Overlay or Background Scene, Select the object ...

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3 answers
-4 votes
570 views
How to make fake anisotropic shader
1 votes

Your question is not clear enough because you didn't specify the version of Blender you want to use. If its Blender 2.79 internal render, All you just need to do is to click on "Tangent shading" ...

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2 answers
0 votes
925 views
where is blender shader library UI?
0 votes

There something like that in Blender 2.79 internal render that am using. Goto>File>Preferences>Add-on Then activate "Material Library" Then go to Object Material Property Tab, You will see the ...

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2 answers
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330 views
Change Orientation of Bones
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While in the edit mode, select the bones and press "W" on your keyboard, you will get options

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3 answers
0 votes
2k views
Soft body not colliding with each other
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You also need to enable "Rigid body" for each of the objects

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4 answers
1 votes
519 views
How to combine multiple cubes with double faces?
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To do that, turn on all vertex visibility, Select all the Vertex at the point of contact, then look for "Loop Tool" under the editing panel in the "Tool Shelf" Use either "Bridge" or "Loft" in the "...

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2 answers
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3k views
Project Curve on Surface
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In blender 2.79 Convert the Extruded Curve into mesh using Alt C Then select the Curve and the Converted Mesh and Switch to Edit Mode to project the Curve to it. In Edit Mode, on the Tool Shelf, ...

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1 answers
3 votes
71 views
Beizer circle messes up model
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Looking at your 1st picture, your Curve is overlapping each other. So your 3rd picture looks like having a double faces. Better still, instead of using Bezier Curve + Curve Modifier, use your Bezier ...

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1 answers
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47 views
Moving folders has confused blender paths
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You can be Packing as .blend or .zip instead of saving your file directly. You can also try setting up the File Path under the Preferences

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1 answers
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162 views
Select linked with duplicate vertices
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Place your Cursor on the Linked vertex in the Edit Mode and Press L on your keyboard, it should select the linked vertex

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2 answers
0 votes
2k views
How to "unlink" bone?
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In Edit Mode, select the Bone and press W You can switch the bone direction and others

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2 answers
2 votes
272 views
Attach flat mesh (or curve) to another mesh
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If I get you right, If you want to attach a curve to the glass, you can 1st select the Curve then the bottle and go to edit mode and select "Knife Project" in the Tool Shelf, the curve will create ...

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2 answers
1 votes
468 views
Random edges that don't exist?
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Remove Doubles in Edit mode should fix the issue. Switch to Edge mode and Remove Doubles Also switch to Vertex mode and Remove Doubles And even Face mode

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2 answers
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1k views
How do I achieve an image lit by candle light?
0 votes

To simulate the lighting, you can just place a Point Lamp on top of the candle, change the Size and the Intensity of the Point Lamp to something lower, also Change the Lamp Color to Warm color

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