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I want to hide an instanced collection. I have an Animation scene and an Environment scene, i then have the Environment scene set as a background for the Animation scene. in the Environment scene I have a collection from the Animation scene as an instance, if its not hidden it will then be placed along the background and layered on top of the same stuff in that collection which makes it hard to animate since i cant properly select stuff or see any highlights around selection. so i want to make it so when im in the animation scene the instanced collection in the environment scene gets disabled
it wont let me edit my own comment for some reason, anyway, seems like Blender launcher only supports experimental builds of non released stable versions, sorry bout that
you can also use Blender Launcher, its kinda like a game launcher but for Blender versions!, it has a nice interface and supports any build dotbow.github.io/Blender-Launcher
same thing has happened to me with a rig that utilizes vertex groups generated by geometry nodes, i dont have an answer sorry, but leaving a comment to increase awareness
@quellenform oki, post updated. apologies for not doing so, for some reason the site wont recognize the file as a .blend file format, so i shared with Gdrive instead
no double edges, i have also asked in the Erindale Discord. since this was a single edge loop someone suggested mesh to curve then curve to mesh to recalculate edge normal data and it seemed to have solved my problem. although, this is not the solution on how to flip opposite facing directions. which is something im also interested in. but since my issue was solved should i change title and description of the post to better match my specific problem which was already solved in a different way?