Master Heavy
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Very low GPU usage while rendering
1 votes

If you have a NVIDIA GPU and would like to see the real GPU usage, you have to use the CUDA tab in Windows Taskmanager. If you are on Windows...

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scaling an object by a factor of exactly ten
1 votes

you type in x 10 in the scale properties - so if scale is 1.000 you write 1.000 x 10 in the scale properties panel

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how to extrude along a path to connect 2 meshes
1 votes

I think I would convert the edges from the path to a curve and then use one of the edges from the MotorObjects as Bevelobject. so you have to select the Edges that make the path first and hit "P" to ...

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How can I decrease x-ray alpha in 3D view?
0 votes

In that cases I normally reduce the far clipping of the viewCam to a small value. That helps to look only on elements that are close.

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How to render some of view layers only (instead of single or all of them)
4 votes

If you have several layers, every layer has an "Use for Rendering" option. Tick this on all the layers you want and untick all you do not need. That's it. The python property is ViewLayer.use, which ...

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Render frames in reverse
9 votes

I dont know if there is a way to render backwards, BUT !! if you set the same render output path to some network directory for every machine and tick/check Placeholders and uncheck Overwrite you can ...

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Exporting UV layout with modifiers applied
Accepted answer
1 votes

You have to apply the SubDivisionModifier to get the correct polycount and UV layout first, then export to Photoshop. if you would like to work with the lowpoly without applying, I would make a ...

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Blender console on quiting
Accepted answer
0 votes

Start Blender in Debug-Mode as stated here: In 2.8, Blender crashes while rendering trees that creates a log file which you can inspect

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linking objects in blender 2.8
1 votes

If you link an Object in Blender and would like to move it move it you have to make a Proxy after linking the Object. that was in 2.79 and 2.80 i think it is the same. But I didn't tried in 2.8 - ...

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Can CGI elements emit light when in real video?
Accepted answer
0 votes

You would camera project parts of your video to objects within the Blender scene and those objects catch the surrounding light. Than you would comp it over your footage. here is a small YT Video that ...

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Making mirrored object a real object with mesh
Accepted answer
0 votes

The Mirror Modifier has a Merge option. DO untick that! - check that the checkbox is not checked, so you have to separate objects while working with the Mirror. Now the Magic: After applying the ...

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Does Blender bloat unnecessarily the Windows Registry?
Accepted answer
3 votes

If you are unsure about entrys in the registry and want to keep your system clean, you can take the portable version. Extract to a folder of your choice and pin to startmenu or what ever. I ...

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blender automatically closes while rendering
0 votes

Maybe this helps In 2.8, Blender crashes while rendering trees Start Blender with debug options to log what is Happening

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Compositing Workflow/How to compose a render after restarting Blender?
1 votes

I think what you are missing is the FileOutput Node. here is a basic Setup for your 3 Layer. check the docs for renderlayer in Blender and you are good to go. you can do a lot more then saving ...

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Customizing Move Hotkey
2 votes

i think you have to remove every other keybinding to "M" so there are no conflicts. For me, 3dview -> object mode-> move to collection is blocking but I would advise you to use "G" for G.rab as ...

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Create realistic collision
Accepted answer
0 votes

I am on Blender Version 2.81.11 and everything worked as expected Groundplane is passive, the sphere active with mass is 1kg and Cube is active with 150kg. everyting else is set to Default. I ...

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my menu material is different from most people's menus on the internet, how to replace it?
1 votes

As @Lemon said, change your RenderEngine to Cycles and in the MaterialTab tick "use nodes". Now you have the same menu as in the YouTubeTutorials.

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Problem with Normals - pointed appearance
1 votes

if you are in Blender 2.8, you could visualize your normals with the OverlayTab-> Show Split Normals and if you see doubled normals pointing in different directions from one Vertex as in Picture 1 you ...

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Make background HDRI unsharp
1 votes

if you dont want to use a different, second HDRI, you can use this SetUp to blur the vectors of the Hdri with a Noise texture.

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How to get sharper shadows out of an HDRI
1 votes

Here is a thread over on blender Artists, maybe this helps https://blenderartists.org/t/how-to-setup-a-hdri-to-get-sharp-shadows/578712/24 or you can use this blogposts by Greg Zaal with a lot of ...

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When I render my image, and select composite and combined for the render view, only one of the layers is showing
0 votes

you have to use 2 renderlayer nodes and an alpha over node I guess - but unfortunately you did not show your nodetree from compositor so It s only a speculation....

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How can I make set up a shading scheme in blender that creates a color map when rendered?
0 votes

if you want a flat color in Cycles you have to use the emission shader.

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How do I combine two node trees?
-1 votes

If I have nodeTrees that I would like to share between Files or anywhere -> I group all the nodes I need - give it a proper name and insert the grouped-Tree anywhere else from shift-A menu...or append ...

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Render Smoke split in background and foreground for composite with a recorded image
-1 votes

is the character moving or is it only a still ? Maybe you can create something like a card as a holdout for smoke in the back ?

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In 2.8, Blender crashes while rendering trees
2 votes

i think 6 subdivisions are way to high. reduce to 2 and test it again.. you can open Task Manager if you are on Windows and check the MemoryManagement. then see if it fills your Memory. you can also ...

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