Jackdaw's user avatar
Jackdaw's user avatar
Jackdaw's user avatar
Jackdaw
  • Member for 4 years, 10 months
  • Last seen more than 1 year ago
24 votes
Accepted

Objects in outliner grayed out

13 votes

No smoothing group information was found when importing obj file in UE4

12 votes
Accepted

shadow clipped when zoom out ( eevee )

12 votes

Scaling in 2 axis at once

10 votes
Accepted

Camera Data "View Vector" Interpretation

9 votes

How can I fix this jagged Shadows?

8 votes

EEVEE 2.8 : the light goes through the egdes of a simple cube?

8 votes
Accepted

How to make a chrome texture in eevee?

7 votes

Exporting multiple meshes individually at once

6 votes
Accepted

Snap all vertices to their closest grid intersection

6 votes

How are quads converted to tris for games?

5 votes
Accepted

How to create spherical textures?

5 votes

How to get rid of the odd lines shown in the image?

4 votes

Normal Maps seem to be baked with Low Poly Details

4 votes

Need Bar Animation Gradient Fixed

4 votes
Accepted

Is there a way to do mirror Image mapping in EEVEE?

4 votes
Accepted

Why does my procedural texture look different after cell fracture?

4 votes
Accepted

How to properly set up this PBR texture

4 votes
Accepted

Subdivision failed on boolean-subtracted object

4 votes
Accepted

Simple Emboss - Add vertices to a face?

3 votes

Is there a way to remove "input sockets" from a custom node group?

3 votes
Accepted

Reset Normals after Data Transfer?

3 votes
Accepted

How do I make rounded corners on this box? (Blender 2.8 beta)

3 votes
Accepted

Smoother shadows in Blender 2.8 (EEVEE)

3 votes
Accepted

Fake flashlight volume with smoke: how to make noise texture coordinates not to follow camera

3 votes

How to create a glowing object in a light background?

3 votes

Scale whole object in normal orientation

3 votes
Accepted

Simulating balls falling into a mesh. Why do I get different results each time?

3 votes
Accepted

How to render specular highlights as a separate image with alpha channel?

3 votes

How to enable auto smooth option for unreal engine?

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