Zak Nelson
  • Member for 3 years, 2 months
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1 answers
4 votes
887 views
Geometry nodes convert to instances
1 answers
3 votes
3k views
Material appearing as bright white or white on some objects while using Eevee Render in 2.8
1 answers
2 votes
24 views
Removing vertices with modifiers
1 answers
2 votes
61 views
Searching by mesh, not object name
1 answers
1 votes
70 views
1 bookmarks
glTF export: setup for consistency for blender to Game Engine
1 answers
1 votes
2k views
Blender and 3dsmax Scale conversion
0 answers
1 votes
82 views
Blender's Simple Operator Example not working
1 answers
1 votes
53 views
Rendering every other frame to 29.97fps
1 answers
1 votes
265 views
Hook modifier falloff not working
1 answers
0 votes
21 views
Assigning vertex groups in Geometry Nodes
0 answers
0 votes
12 views
Blender Crashes when Baking Vertex Color
0 answers
0 votes
13 views
Bmesh Getting individual edges from edge loop
0 answers
0 votes
30 views
Using python and BMesh, how do you select edges containing/touching a series of verts?
1 answers
0 votes
19 views
is_manifold only selecting disconnected verts and not bordering vertices
0 answers
0 votes
11 views
Python: Select by amount of connecting edges for a specific value
1 answers
0 votes
43 views
MixRGB vs math performance for single/greyscale values
1 answers
0 votes
72 views
Cloth simulation Vertex group Stiffness/plasticity/flexibility
0 answers
0 votes
310 views
error message on fbx export
1 answers
0 votes
1k views
Controlling randomness of distribution in Geometry nodes on a grid
0 answers
0 votes
70 views
Rigify addon error when Generating Rig
1 answers
0 votes
53 views
Constant Interpolation when Auto keying
1 answers
0 votes
51 views
Adding a modifier to the top of the stack of multiple objects without overwriting previous modifiers
1 answers
0 votes
135 views
Texture painting with flow, hardness, density