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Zak Nelson
  • Member for 3 years, 6 months
  • Last seen this week
5 votes
Accepted

Displacement map from substance painter looks WAY different

2 votes

unwrapping errors with subdivision

2 votes

Material appearing as bright white or white on some objects while using Eevee Render in 2.8

2 votes
Accepted

Unable to use tablet brush pressure

2 votes

Grease Pencil looks bad

1 vote

Why is the symmetrize function cutting a face?

1 vote

Sculpt tool wont work ( Red Cursor)

1 vote

My model looks weird

1 vote
Accepted

curve bunch of objects without joining them

1 vote

Unable to use sculpting tools on objects I have made

1 vote

Rigify Messes Up Model

1 vote

How to use a small portion of a texture for a repetitive UV map?

1 vote

Blender better visibility for wireframes

0 votes

Baking combined normal map

0 votes

is_manifold only selecting disconnected verts and not bordering vertices

0 votes

Trouble Posing Rigged Model

0 votes
Accepted

Baking an edge mask image problem

0 votes

UV unwrap displaying odd results

0 votes

Different geometry Viewport vs Render in Cycles

0 votes

My Subsurface Scattering Material doesn't look as expected

0 votes

Why does this uvmap come out deformed?

0 votes
Accepted

How to move a face on a curved mesh

0 votes

What am I doing wrong? Rendering takes forever

0 votes

Symmetrize and Mirror

0 votes

Constant Interpolation when Auto keying

0 votes

How to get sharp edges with subsurf and concave Ngons

0 votes

Bevel and subsurf are weird after inset faces. I used hardops. Simple noob question

0 votes

How to bake two objects (an item and a shrink-wrapped decal on it) into one texture image?

0 votes

How do you use the Boolean Modifier on an Ocean Modifier to cut a cube in half and apply a material to the bottom half only

0 votes

Objects are moved when file is re opened