Diogo Valadares's user avatar
Diogo Valadares's user avatar
Diogo Valadares's user avatar
Diogo Valadares
  • Member for 5 years, 2 months
  • Last seen more than a month ago
  • Campos dos Goytacazes, RJ, Brasil
4 votes
2 answers
1k views

Problem using transformation constraints to rotate gears

4 votes
1 answer
1k views

Weird artifacts appeared in eevee because of normal map

2 votes
0 answers
244 views

Noise texture+bump node disables smooth shading

2 votes
0 answers
2k views

why can't I render only freestyle stuff while using eevee?

1 vote
0 answers
257 views

weird rotate/move problem with curves / is there a easy way to recreate curves?

0 votes
1 answer
2k views

is there any way to make annotations snap to a mesh?

0 votes
1 answer
520 views

How can I give a wet effect to my character mouth and eyelids

0 votes
2 answers
216 views

how do I animate a geneva drive with animation nodes?

0 votes
2 answers
209 views

Opengl viewport only rendering a spot [duplicate]

0 votes
0 answers
334 views

baking normals Isn't baking the normal texture of the higher poly mesh

0 votes
2 answers
702 views

How could I fix artifacts caused by the armature modifier "Preserve volume" option