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Markus von Broady's user avatar
Markus von Broady's user avatar
Markus von Broady's user avatar
Markus von Broady
  • Member for 5 years, 10 months
  • Last seen this week
15 votes
3 answers
2k views

What's the most fun way to make a Santa Claus hat? 🎅

12 votes
1 answer
1k views

Realistically randomize Rubik's Cube

7 votes
5 answers
2k views

How can I create a pentagram?

6 votes
1 answer
1k views

How to create a simulation in Geometry Nodes pre 3.6?

6 votes
2 answers
6k views

Geometry Nodes: set sharp or crease attribute for an edge

6 votes
1 answer
230 views

Geonodes: which is faster, Set Position or Transform node?

5 votes
2 answers
3k views

Geometry Nodes: How the nearest face/edge is found?

4 votes
1 answer
2k views

Isometric 30° seems to behave like dimetric 26.6° (Blender 2.8)

4 votes
2 answers
7k views

Geonodes: when creating an instance, get index from instancer

4 votes
2 answers
307 views

What is the "Position" input of "Index of Nearest" node?

4 votes
6 answers
430 views

Geometry Nodes: How to Read Last Digit of a Big Integer?

3 votes
1 answer
87 views

How to pass 2nd input through a muted node?

2 votes
1 answer
261 views

How to fix inconsistent behavior of two quads defined by the same corner vertices?

2 votes
1 answer
131 views

What is the performance cost of adding a SpaceView3D draw callback?

2 votes
1 answer
605 views

How to create a ° degree field in Geometry Nodes? [duplicate]

2 votes
2 answers
663 views

Transfer Attribute doesn't work for nearest instance? [Confirmed 3.3 bug, asking for workarounds]

2 votes
1 answer
63 views

How to reproduce Blender's smooth shading?

2 votes
0 answers
113 views

Can I change recursive depth limit of instance ownership?

1 vote
2 answers
557 views

How to replicate `%` operator in simple driver expressions?

1 vote
0 answers
130 views

Access previous field value using "Accumulate Field" node

1 vote
1 answer
55 views

Make a loopcut-like path to mark geometry flow

1 vote
1 answer
77 views

Why Custom Group behaves differently in a Simulation Zone and in a normal chain of nodes? [Bug fixed in 4.0α]

1 vote
1 answer
639 views

How to read shader code of a compiled node tree?