R El Clein's user avatar
R El Clein's user avatar
R El Clein's user avatar
R El Clein
  • Member for 6 years
  • Last seen more than 4 years ago
1 vote

Distorting one corner of a sculpted wall

6 votes
Accepted

Inset Square From a Rectangular Face

6 votes
Accepted

Duplicate and slide edge (rip from boundary)

0 votes
Accepted

Baking produces black image

3 votes
Accepted

What shortcut to open Node Wrangler menu in 2.8?

1 vote
Accepted

Is there a way to align the view to a non-active camera?

5 votes
Accepted

Adding an edge loop to a pyramid

4 votes
Accepted

Align vertices between two edges

0 votes

I set an background image but i can't actually see it all

0 votes
Accepted

How do I get the material's base color alpha work as transparency in the shader?

3 votes

Reducing hard surface topology

2 votes
Accepted

Random edges that don't exist?

0 votes

Some sculpting brush hotkeys change the view rather than the brush

1 vote

How to cut with Knife Tool parallel to the other edge in Ortho\Persp view?

3 votes
Accepted

Select/Remove vertices joining only two edges

1 vote

How do I toggle the view between perspective/orthographic with out a numpad in 2.8?

2 votes
Accepted

Materials Turned Black When I Opened Blender

1 vote

coinciding faces - how can I remove both of them

13 votes
Accepted

How do I extrude a face to a single vertex

2 votes
Accepted

Solidify non manifold (non contiguos)

2 votes
Accepted

How do I convert a Mesh's autosmooth result into an edge selection?

2 votes

God help a total nob with bevel

1 vote

Assign Materials by UV Island

0 votes
Accepted

I am new to blender and when I sculpt it isn't smooth like in videos I have watched

1 vote

Fill in missing point in grid

3 votes

How to create an edge between 2 selected edges?

2 votes

Transform Edges to Profile precisely?

1 vote

Reset vector where objects are added to origin (0, 0, 0)

1 vote
Accepted

Mirrored simple colored material doesn't render while BGE game

0 votes
Accepted

Assign colour to vertices given face texture, and enable conversion to a point cloud