jwrush
  • Member for 3 years, 11 months
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How can I create a 3D spacetime grid animation?
Accepted answer
13 votes

A similar (though not physically realistic) effect can be done using array modifiers and a wireframe modifier to create the 3 dimensional space-time lattice, and then a cast modifier to create the ...

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Line art modifier looks different in render
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3 votes

The artifacts in the render are the result of Z-fighting between the strokes and meshes and it's just by chance you see the whole strokes in the viewport and not in the render. Z-fighting behavior is ...

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Deleting a face leaves weird ghost edges
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2 votes

What looks like one point is actually several, all on top of each other: This is actually a pretty common problem that happens while modeling in Blender. You can fix it by selecting all of the points ...

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What do different execution contexts mean?
2 votes

The operators are object oriented, meaning which contexts are valid for an operator and what they ultimately do is left up to each specific operator. In practice it seems like they have the same ...

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Volumetrics behind transparent objects in eevee
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2 votes

Chris pointed me in the right direction - I had the blend mode set to opaque. Changing it to multiply fixed my render.

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How do I rig wings on my character that will work with rigify?
1 votes

Here's a way to rig wings using rigify. Start with the default human meta-rig, and line up the existing bones to your character as normal. I'm rigging a humanoid character, but if you aren't this ...

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Why is F2 not creating a quad here, even though I have two adjacent open edges?
1 votes

Restoring to the factory default configuration fixed the problem. When I upgraded to 2.93 I attempted to keep my old configuration by manually copying over my configuration folder from the previous ...

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Why doesn't the Line Art modifier draw all the lines on the inside of a cube?
Accepted answer
1 votes

Figured it out. The lines were being draw, just behind the cube. If I set the "In Front" setting on the Viewport Display for the Grease Pencil object, it also seems to effect renders, ...

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Rendering Freestyle along with Grease Pencil
1 votes

This isn't a perfect solution (I don't know that there is one, at least as of 2.82) but when faced with the same problem, I added a utility mesh to put behind the grease pencil object, just so that ...

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Why is the cube whiter when I am in pencil mode or edit mode? And how to fix it?
0 votes

By default the "Fade Inactive Geometry" option is turned on in the viewport overlays in draw mode or edit mode for grease pencil objects. You can turn it off to go back to the lighting that ...

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