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Qutorial
  • Member for 10 years, 9 months
  • Last seen more than 1 year ago
  • Cincinnati, OH
30 votes
9 answers
29k views

Efficient way to get selected vertices via python (without iterating over the entire mesh)

15 votes
1 answer
17k views

Using scenes and render layers to composite an object isolated on white background with shadow

16 votes
1 answer
14k views

Liquid / glass interface IOR and normals in Cycles

9 votes
1 answer
14k views

How can toolbar transparency be modified?

8 votes
1 answer
13k views

Controlling volume density

18 votes
1 answer
8k views

Proper way to show users error info in the UI for addons [duplicate]

15 votes
3 answers
4k views

Adding a custom shortcut for sculpt mode

5 votes
1 answer
3k views

Obtaining opposing direction rotation

2 votes
2 answers
2k views

How to achieve clean Topology at joining edge of dissimilar features?

9 votes
3 answers
2k views

Relationship between global vertex coordinates and mesh object's matrix attributes

5 votes
1 answer
2k views

Why does applying an objects matrix to a location fail?

1 vote
1 answer
2k views

Lining edges up: Make features collinear, preserving surrounding geometry

2 votes
2 answers
1k views

Python API: Multiple types in single UIList, dynamic memory allocation for serialized data [closed]

1 vote
1 answer
527 views

Prefetch Frames not working?

1 vote
1 answer
458 views

Matching point locations: Relative translation, preserving surrounding geometry

3 votes
1 answer
205 views

Smooshing faces against each other: Making features coplanar, while preserving surrounding geometry