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Accumulator
  • Member for 7 years, 3 months
  • Last seen more than 2 years ago
3 votes
2 answers
11k views

How do I generate pixel-art friendly UV maps?

3 votes
1 answer
8k views

Flat vertex painting, or face painting?

0 votes
0 answers
1k views

Intersect (Knife) not working correctly

0 votes
2 answers
3k views

Shrink/Fatten, weird edges. How to get uniform scale?

0 votes
1 answer
2k views

Decimate/un-subdivide turns quads into diamonds?

0 votes
2 answers
6k views

Ctrl+Shift+B, subdivides bevel instead of smoothing bevel. How do I smooth it?

0 votes
1 answer
676 views

Extrude inward, while preserving faces

0 votes
1 answer
105 views

Cannot index UVs by [0]/[1] or .x/.y (broken coordinates in python!)

16 votes
6 answers
17k views

How to create this curved 90-degree-angle quickly

1 vote
1 answer
1k views

How to export UVs per-vertex in script (as OBJ format does)?

3 votes
1 answer
2k views

How to outset from edges/vertices?

0 votes
1 answer
62 views

How to perfectly position these faces into this slot / area? (no gaps)

1 vote
2 answers
200 views

How do I connect these vertices?

2 votes
0 answers
2k views

How do I edit a face symmetrically, or copy and mirror it?