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How to get a perfect circular UV unwrap projection?
2 votes

As @lemon suggested me, the proper solution is selecting the right faces in the 3D Top View and UV wrap them with the Project From View option. (UProject From View).

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How to properly "uncurve" those UV wrapping projections?
1 votes

As @josh sugggested me, I used the UVSquares add-on in order to solve my issue.

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How to draw and extrude this curved figure?
0 votes

Steps Create a new document. Delete the Cube mesh. Align to Top ortho view (NUM7). Switch to Edit mode. Create a new Plane mesh. Delete Only faces (X). Subdivide it with a factor of 2 (W). Select all ...

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