111
reputation
4

Dan Hulme

GPU programming, graphics, and visualization consultant. I've written production ray-tracers, GPU drivers, user-facing apps, and high-availability control systems. I also do a bit of machine learning. Sometimes I work on big, beefy distributed systems with lots of cores, sometimes on mobile (usually Android), and sometimes on embedded platforms (which might also be distributed).

0
answers
2
questions
~306
people reached
  • Cambridge, United Kingdom
  • Member for 3 years, 3 months
  • 2 profile views
  • Last seen Apr 1 at 15:51

Top tags (4)

Score 0
Posts 1
Posts % 50
Score 0
Posts 1
Score 0
Posts 1
Score 0
Posts 1

Top posts (2)

Badges (4)

Gold

Silver

Bronze

4

Rarest