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Robin Betts's user avatar
Robin Betts's user avatar
Robin Betts's user avatar
Robin Betts
Moderator
  • Member for 7 years, 2 months
  • Last seen this week
55 votes

how to bend geometry with geometry nodes

27 votes
Accepted

How I could replicate this bumpy texture?

21 votes
Accepted

How can I model condiment/sauce?

21 votes
Accepted

How to convert UV to mesh in blender?

21 votes
Accepted

Is it possible to get mesh vertex count in geometry nodes?

19 votes

How can I create a round handle from a cylinder object?

19 votes
Accepted

How to create an arch (vault) that is curved inside?

18 votes
Accepted

How can stipple shading be replicated in Blender?

18 votes

What does the fraction math node do?

18 votes

How do I make a sphere out of a spiral?

18 votes
Accepted

find out if vertices are inside or outside of another mesh, using geometry nodes

18 votes
Accepted

Is there a way to make procedural textures not go on infinitely?

18 votes

How do I create array of objects of alternating color?

17 votes
Accepted

Geometry Nodes - Billboards (similar to track to constraint)

16 votes

Compressional wave in a cube

16 votes
Accepted

How To Do UV Indexing in hexagonal pattern?

16 votes
Accepted

Rip secret door, showing no trace of edges, into shade smooth sphere

16 votes

Loft tool in blender 2.8

15 votes
Accepted

How to merge two unconnected edges into a single one

15 votes

How do I make a pulsating light effect material?

15 votes

how to create realistic/physically accurate sand blowing over dunes animation?

15 votes

Modeling hexagon pinhole lens for 3D printing

15 votes

How to add golden line to my maps?

15 votes
Accepted

How can I cut a UV sphere in half?

14 votes

How can I spread an object only on horizontal parts of surface using geometry nodes

14 votes
Accepted

Hexagonal Voronoi texture

14 votes
Accepted

Make light visible once it passed through a transparent object

14 votes

How to make my icosphere inflate in a heart shape?

13 votes

How can I do a triangle shape in Blender?

13 votes

Is it possible to distribute points along the glancing angles of a mesh - with geometry nodes?

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