Using Blender and its Cycles renderer for rendering my LEGO models from LDD and Ldraw.
Actually writing my first .py script for Blender allowing several repetitive operations to be made at once + adding some interesting capabilities making virtual LEGO looks more realistic (like "visible brick seams' etc)...see I am ex FLASH ActionScript2 programmer so Python is not the language that I would have any special skills in but as the programming in whole sharing some common principles now after like two weeks of understanding its syntax I am really able to script things quite easily...but got stuck in some troubles right now so searching for help here :(
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Last seen Jun 15 '14 at 21:29