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WKG's user avatar
WKG's user avatar
WKG's user avatar
WKG
  • Member for 7 years, 4 months
  • Last seen more than 2 years ago
9 votes

Is it possible to switch objects while still remaining in edit mode?

8 votes
Accepted

How do I bisect along an axis?

7 votes

Can you find lost Nodes in the Node Editor?

7 votes
Accepted

Multires Normal Baking Not Baking Normal Data

7 votes

How to create this curved 90-degree-angle quickly

6 votes
Accepted

Programmatically selecting every nth edge loop in a mesh?

6 votes
Accepted

Can't dissolve certain edges

6 votes
Accepted

All my objects became non-selectable

5 votes
Accepted

Set grease pencil drawings on one level?

5 votes

Inset while keeping part of the shape intact

5 votes
Accepted

Adaptive subdivision texture distortion

4 votes
Accepted

Add custom shortcut to toggle "Maximum Draw Type"

4 votes
Accepted

How to make a triangle with one angle being 90°

4 votes
Accepted

Outliner locked me out, layers highlighted green, and many layers are hidden cant unhide

4 votes
Accepted

How to join this arc

3 votes
Accepted

Unable to fix error message "You should have an active texture to use multires baker"

3 votes
Accepted

Ambient occlusion bake crashes blender (cycles)

3 votes
Accepted

Select whole object parts after it has already seams?

2 votes

How do I create a vertex at the intersecting point of two intersecting edges without addon or scripts, no faces involved?

2 votes

Grid: disable auto subdivision

2 votes
Accepted

What is the Fn+U equivalent on windows?

2 votes

Dimensions panel: how to proportionaly get all 3 dimensions entering just one

2 votes

Dope Sheet: Select all keyframes before or after a certain point

2 votes
Accepted

Groups from scene to scene

2 votes

Sketchup 3d model import with wrong topology?

2 votes
Accepted

Change topology with one click?

2 votes
Accepted

How to change the scroll distance

2 votes

How to extrude vertex normals along an angle with an even offset?

2 votes

How can I use a pivot circle instead of a pivot point

1 vote

divide vertex into two