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RG1988
  • Member for 7 years, 7 months
  • Last seen more than 2 years ago
7 votes
2 answers
6k views

premultiplied alpha?

6 votes
2 answers
7k views

is it possible to unwrap an Icosphere in blender?

3 votes
1 answer
717 views

Why do CG artists often sculpt the head first?

3 votes
1 answer
8k views

What's the meaning of 0 to 1 space in UV?

3 votes
1 answer
4k views

it is possible to rig a character with multiples objects?

2 votes
0 answers
827 views

which is the approach on relative detail and constant detail in dyntopo sculpting? [closed]

2 votes
1 answer
29k views

"traceback error" for some addons

2 votes
2 answers
13k views

How to create a good cage for baking in cycles?

2 votes
0 answers
476 views

How can I create One single UV mapping space with 3 or 4 different Uv mapping from different objects?

2 votes
1 answer
3k views

Can I create pbr textures from blender and export it to Unreal or Unity?

1 vote
1 answer
7k views

How to get rid of white edge artifacts when using alpha texture?

1 vote
2 answers
12k views

is this Workflow for texture atlas ok?

1 vote
2 answers
1k views

What are the advantage and disadvantages of Project From View unwrap method?

1 vote
1 answer
13k views

How to resolve problem with back-face culling and export it to a game engine?

1 vote
0 answers
449 views

Uv strech Angle vs Area?

1 vote
1 answer
584 views

How to mirror the contraints rotation and limit rotation?

1 vote
0 answers
1k views

Texture atlasing in blender to substance painter?

1 vote
1 answer
2k views

Is it possible to join multiple objects without losing their own UV spaces?

1 vote
1 answer
11k views

Convert OBJ files to FBX files pros and cons

1 vote
0 answers
1k views

Is it necessary to explode meshes in Blender for baking?

1 vote
1 answer
8k views

How to combine multiple actions in blender 2.90 in a single baked strip to render?

0 votes
0 answers
2k views

Relation between pixels and blender unit and the grid floor?

0 votes
0 answers
480 views

density in my texture atlas?

0 votes
1 answer
7k views

How to export vertex colors or vertex group as polygroup for export?

0 votes
1 answer
1k views

Rigify addon? WTG-bones?

0 votes
0 answers
42 views

Shin01 and shin.02 influence on model?

0 votes
0 answers
579 views

If I use "Rigify addon" , should I roll the bones axes ? even directions of them?

0 votes
0 answers
88 views

Suggestion about the poles around the mouth?

0 votes
1 answer
119 views

Should I fill the mesh between two objects?

0 votes
1 answer
660 views

how to bend a zipper to the contour of a jacket?